It’s also called drawback mayhaps due to the fact that it literally harms you when you attempt to attack. It’s literally MEANT to be power at a great cost. There’s no “curse” placed on you the armor is literally just too good for you. “Vatrachos” literally translates to frog in latin apparently. That isn’t what I’d name cursed armor lol.
Literally making myself bleed just by trying to attack. That’s not cursed that’s just the armor is literally too strong and I’m fuckin dying lol
The words “power for great cost” can be understood equal for damaging on use of the move and on land of the move, theres no difference. I am saying that it should be on land of the move to nerf high attack size builds and to not waste hp into nothing
nope just using the move
Ofc it is, otherwise I wouldn’t do that 31500+ characters long spirit weapons suggestion…
Power at the cost of making myself bleed to death then. If it damaged on hit instead of on attack that’d literally just make it way too strong
I do like, 400+ damage in a single fully charged blast with the amount of power I’ve got lol
So you think its alright for nuke mages to launch ultimate art into npc boat, killing 10 enemies at once and only being fined by drawback once?
Ok so here’s the issue with that, if you do that you’re gonna take a lot of damage cause A. the Captain lives, and B. You gotta spend more hp to attack the captain after his crew is dead and he’s had enough time to hit you.
sounds about right
I have witnessed myself how far can glass cannons get with power. Even captains won’t survive
And I do about 400 damage a fully charged blast at +119~ power. Captains WILL survive.
Glass cannons are also extremely fucking brittle at that rate cause they’re also utilizing drawback. It’s literally just a matter of “Are you capable of landing a few hits or not”
They are not suffer from drawback that hard, they need 4-5 hits to deal with enemies
They should do
Can test lol, gimme a min
yeah but do they
I am not running mage or berserker rn, I can’t test