With the exciting bounty update stated on the journey map. I’d love the idea of bounty system to work for both sides. Where Magic Council places a bounty of a certain amount of Crowns on somebodies head. Once killed, the person who claimed the bounty receives the prize.
And- along with that, extremely positive reputation users of a certain level can be hunted by criminals and such for rewards. Sort of like a hit system. This could work with both NPCs and players alike. Bandit NPCs could spawn when the player is isolated in a location such as the forest. With dialog about how they had a hit placed on their head.
definitely a good idea dude, perhaps the evil traveling merchants can have a bounty board with em that has good heroes with crowns for whoever can defeat them, maybe even add some unique dialogue for evil npcs if you have that bounty on your head, similar to bounty hunters and wizards