no it just nerfs the amount of passive healing you get which is already pretty low in combat
I don’t like that Evander’s armor has the exact same stats as Titanium.
I know for a fact he’d otherwise get piercing though…
i was thinking attack size (though then that’d be just a Sunken ripoff)
cause… yk, big ass slash
yea i thought he’d have some cool substat to his gear
At least it’s not more armor piercing
there were island armors being added, right? either frostmill or redwake
not this update, island armors have been on the trello since before release and havent been worked on
I think those were planned with alignment feature but I could be wrong
not joking, the mountain breaker set got buffed and also gives armor piercing on top of the defence
I swear to GOD-
Why is it always Piercing?
i (persumably) assume its because vetex wants people to use piercing
If vetex wanted us to use piercing he’d make piercing useful
true!
like this idea!
should probably have some silver linings to help it out a bit, i’m thinking it should keep blocking penetration and/or have boosted clash power on top of what you suggested?
I mean %damage itself is already quite strong, and if we change it to increase player damage depending on the % health of enemy, then it’s just power 2
But one thing I agree on is that ap should pierce through blocking, not through resistance though
Use titanium with a purple sash
But then you have a stupid brown helmet with your silver torso
Dirt collection