New Armors

no it just nerfs the amount of passive healing you get which is already pretty low in combat

I don’t like that Evander’s armor has the exact same stats as Titanium.
I know for a fact he’d otherwise get piercing though…

i was thinking attack size (though then that’d be just a Sunken ripoff)

cause… yk, big ass slash

yea i thought he’d have some cool substat to his gear

At least it’s not more armor piercing :face_vomiting:


lost envoy without the pants

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there were island armors being added, right? either frostmill or redwake

not this update, island armors have been on the trello since before release and havent been worked on

I think those were planned with alignment feature but I could be wrong

not joking, the mountain breaker set got buffed and also gives armor piercing on top of the defence

I swear to GOD-

Why is it always Piercing?

i (persumably) assume its because vetex wants people to use piercing

If vetex wanted us to use piercing he’d make piercing useful

true!
like this idea!

should probably have some silver linings to help it out a bit, i’m thinking it should keep blocking penetration and/or have boosted clash power on top of what you suggested?

I mean %damage itself is already quite strong, and if we change it to increase player damage depending on the % health of enemy, then it’s just power 2
But one thing I agree on is that ap should pierce through blocking, not through resistance though

Use titanium with a purple sash

But then you have a stupid brown helmet with your silver torso

Dirt collection