Explanation:
As with my previous two suggestions, this is to further increase the enemy variety and loot pool found within the dark seas.
This time adding something more akin to the existing Sirens.
Now I know that in actual Greek Myth, Mermaids and Sirens are literally the same thing, but they could be distinct threats in the dark sea.
The Enemy:
Unlike Sirens, which lure and kill their prey with disguises and tricks, Mermaids would be ambush predators you would have to watch out for when sailing within the insanity layers of the dark seas.
Visually, they would appear to be humanoids with a distinctly fish-like appearance, scaled skin, fins, claws, the whole deal.
Heck they could even have a fish tail for legs while swimming.
It would be possible to spot a Mermaid’s nest within the base fog distance before you’re spotted by them, but just barely.
When a Mermaid group sees you, they will leave their nest, rapidly swim towards your ship at swimspeed jewel speed, latch onto the ship, and climb aboard.
From there they’d begin attacking.
Mermaids would, like sirens, have a specific set of tools they can use.
They would be capable of utilizing water, acid, sand, wind, sailor fist, and their claws.
Additionally, their attacks, unlike any other enemy, would bypass ship damage reduction.
When Mermaids die, temporarily, the island they came from would emit a bright light/glow/some other indicator to show the players where they came from so they can go over there and get the dark sealed chests they were guarding since otherwise it could be a massive pain to figure out where they came from.
Their nests would, ontop of dark sealed chests, contain unique carryable cargo crates that could sell for a small fortune if you managed to get them back to the bronze sea, but would also repair for twice as much as normal cargo.
The Drops:
Once Mermaids are defeated, they would drop unique items.
1: The Mermaid armor/accessory set. Much like Sirens, they’d have a unique outfit that grants stats.
2: Mermaid’s claws, their Siren bow equivalent drop.
3: Mermaid’s eyes, a potion reagent that grants high tier revealing, functioning identically to lurker eyes.
4: Mermaid scales, another potion reagent that would grant decent tier luck, giving a non-fishing alternative to the potion effect.
Feedback is appreciated.
I plan to continue to write more suggestions like this one as time goes on.
Eventually, if it isn’t clear by this point, I want to see every potion effect in the game obtainable through normal dark sea activities.
If that means exploring, harvesting, fighting, treasure chests, sealed chests, ect.