I feel like it’ll take 2-3 years, he has to add content for 4 different fighting methods, create islands, create the storyline, and add extra content like new ships, polishing the Dark Sea with new stuff, new Sea Monsters, etc all at the same time.
We all saw how “fast” the Fort Talos and Forest of Cerunno bosses were now imagine all of this up to level 300 including the breaks vetex takes
true but remember: on release a good chunk of the systems will already be out, making developing much more smooth, while yes there will be a bunch of stuff impeding the way (mainly the dark sea), Level and story related stuff will definently come out quicker the more the fanbase hungers for it
Yep that’s why I didn’t use him creating new systems as an example, I feel like in order to keep the game alive with actual content for all routes he has to juggle multiple things at once especially with the new monthly (or was it weekly?) update schedule.
Also wdym by this? I doubt he’d start to rush the story just because the fanbase can play now, the levels are possible though since he did it in WoM but he viewed that as a negative thing
Ofc i don’t mean he will rush the story, what i mean is that is that vetex would get a more solid grasp on developing the game as it is released and reviewed by the rublic