New Lost Knowledges

New Lost Knowledges
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New Lost Knowledges

Sky-Piercing

Damage: 0.95x | Size: 0.9x | Dex: 1.15x | Range: 1.3x | CD: 1.5x + 3s
Bonus Effect: 50% Increased Clash Power; After winning a clash, deal 15% increased damage

Earth-Splitting

Damage: 0.925x | Size: 1.25x | Dex: 1x | Range: 0.7x | CD: 1.75x + 3s
Bonus Effect: 50% Increased Terrain Destruction

Ward-Breaking

Damage: 1.1x | Size: 0.95x | Dex: 0.85x | Range: 1x | CD: 1.5x + 3s
Bonus Effect: 7.5% Increased damage per warding level

Heart-Rending

Damage: 0.85x | Size: 1x | Dex: 1.1x | Range: 1x | CD: 1.75x + 3s
Bonus Effect: 15% lifesteal on hit; halves regen for 5s

Blood-Burning

Damage: 1.075x | Size: 1.05x | Dex: 1.25x | Range: 1x | CD: 1.5x + 3s
“Bonus” Effect: Inherent 5 drawback

Addendum: Numbers can be adjusted, but the general idea remains. Let me know what you think - I tried to give each one a separate niche from the existing knowledges, but there may be some overlap

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The only worthwhile one to use here tbh

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There’s one I never want to get in my life

Pretty sure darkness purging increases damage against insanity to fight against atlantean modifier users. Gear with warding generally isn’t amazing in combat, and virtuous doesn’t have the best stats. Warding just doesn’t need punishing.

Drawback is only for that move or applied to all moves in general if you have it on at least one skill?

Overall, feature bloat/10

This is all part of my secret strategy to make DP and DS harder to get, so their value will inflate even further and I can make lots of money

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