New rifle type guns

New rifle type guns https://forum.arcaneodyssey.dev/uploads/default/original/4X/f/0/0/f00cc4b321c71b2c95f19cbc692c0a595069a61c.jpeg
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these could come in 2 different versions, being a bronze and deluxe version. Since they are from the thorne empire(theyre having their industrial revolution rn), they would probably have slightly higher levels than their default counterparts and don’t have an old version.

Bronze Musket currently in AO for refernce:

Lensed Musket
these began use during the 1830s and 1840s in the real world, so they should fit in AO
level: 75 or 125

Stats
Power: 1.2
Attack speed: 0.85
Destruction(size): 1.0
Range multiplier: 5.0
Reload time: 15

Level-action Rifle
These began use in the 1860s in the real world with earlier less reliable ones around in the 1840s, so these could fit AO
level: 80(bronze) or 130(deluxe)


Stats
Power:0.9
Attack speed:1.05
Destruction(size):0.9
Range multiplier:3
Reload time: 4

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MORE GUNS RAAAGGHHH

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gun like Martini Henry also fit too

Breach loaders
Magic Franco-Prussian war will be real

It’s nice to have some variety on guns. But, if that is the case, we will need new skills for using them.

Now, Vetex, add a arcanium AK-47 and all my dreams are fulfilled

Yeah, I’ll always vote for more weapons. However, I think that Vetex will think differently on the subject of more guns. Which I get, we don’t want AO to become a shooter game in which you throw endless projectiles at your enemies!… wait a minute- Ah, nevermind. Kind of like how explosive guns like an RPG will never be added, since those will essentially offer free AOE hits no matter what, almost like the explosion spe- WAIT.

They are rifles, so they just get the musket movesets with maybe 1 or 2 moves switched out

Vetex should totally read this…

if these are supposed to be musket variants then the 4 sec cooldown on lever action seems overtuned compared to the default 10 seconds, its faster than a flintlock yet would still deal more damage per shot (i think? im almost sure a musket at 90% power is way stronger than a flintlock at 100% power)

thats not too important though, stats can be adjusted and its just a suggestion. just worth pointing out

Stats could certainly use some re-balancing, but I won’t say no to more weapon variants.

Also Vetex I’m begging you PLEASE add dual cutlasses

true, maybe 0.7x power?

next big gun idea: guycot chain pistol! :partying_face:


0.1 second m1 cooldown, 0.1x damage, x6 speed, x1 size
historically accurate!

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im going to suggest a P90 atp

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Im suprised a blunderbuss or duckfoot pistol has not been mentioned yet

Something like a small cannon as a strength weapon seems cool too

And then it gets vetoed by Germany, and MP7 gets added

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I figured scoped rifles were always going to get added to the game at some point goven that there’s not really anywhere else to go from here with making the weapons seem more powerful, but I’m always happy see someone suggest it directly.

I personally think that any weapon like a sniper rifle would be too unbalanced

Nothing is inherently unbalanced unless something is implicitly required to be capable of doing something overpowered, like say a spell guaranteed to instantly kill in a single hit no matter what. What part about a sniper rifle, a weapon that is slow to fire and requires great accuracy from the user, is inherently unbalanced? There’s this crazy and little-known practice known as balancing a game that prevents things from being unbalanced, believe it or not.

Can’t wait for pvpers to start sniping each other