It’s really noticeable, i don’t think i need to explain much
One bug which i’ve found is that using a skill from a main weapon (Like Flying slash from katana) and placing it on another weapons (like Great sword) bugs the move entirely
From what i understand this bypasses all nerfs that were placed on the skill previously OR this screws up the affinities of the weapon itself
Few weapons also have inversed conjurer affinities (slow imbues make them fast and fast imbues make them slow)
Honest think only a full weapons revamp can fix the mess of coding and bug fixes that were placed previosly
anyways mention any other problems or abnormalities yall noticed in the new spirit weapons and weapon skills…
Personally don’t understand why shining cycle, having 60 wpn of stat requirement like flying slash, when put on katana gives 140 wpn necessary, while flying slash gives 130
Probably to give some more incentive to put a little more into weapons and make it so you don’t immediately get 4 skills upon reaching the minimum for one skill