really?
me and my friends all hate gathering clearstone because our fps unironically drops to around 5 when in the caverns
Oh Titan Caverns? No I experience lag FREQUENTLY there, outside of that, not really.
I separated Othrys and Titan Caverns, sorry for the confusion.
Either something was wrong in Mt Orthys at the time, or a group of testers/contributors were really having an intense knock out there. For some reason, my ping drastically dropped when I was nearing there at the time. Hmm, could just be me.
Though, it’s weird. I personally never encountered major lag in the Caverns? Was I just too lucky?
i cant
3 days since the island was added. Why does it take so long to add a new patch note?
It’s been 3 days since an Arcane Odyssey patch note was released. I’m shaking and trembling. Please, Vetex, tell us what you’re working on, I am getting Insanity V in real life. I need more patch notes NOW! I am coming down with a fever and vomiting with intense diarrhea! Please help us all Vetex! I want to know what you’re working on! I am going to start rapidly losing life if I don’t get an Arcane Odyssey patch note in the next day. Please, Vetex, tell us what you’re doing, even if it’s moving or taking a break. I NEED MORE PATCH NOTES!!!
I wish there is skull emoji reaction outside using an emoji to react on what you just said
@GlitchingEclipse
PvE heads on their way to hoard everything and becoming the #1 kleptomaniac with no life.
So it’s just a 0 drawback benefit because pve demons can immediately go back to grinding when they would’ve logged anyways simple
It’s already annoying enough as is but now they have an option that essentially rewards them, not good imo.
Mt Othrys itself it’s fine the fps issues are just on the approach and titans caverns
The difference is so minimal it genuinely doesn’t matter as the benefits of seperate servers outweigh the cons of logging 3.0 existing, hell their ship will most likely be damaged so they wouldn’t wanna grind
Even then it’s still just a way for pveheads to immediately retreat almost as fast as just logging when they’re already annoying pieces of shit, also still basically rewarding them by putting them in a server alone which they can grind themself.
Plus, the dark sea being a separate server with a giant teleport wall doesn’t really make any other problems with it better at all so why are we discussing something that isn’t even useful and just makes things more annoying?
besides, having the dark sea be a separate server will defeat the whole purpose of the dark sea being a thing. It’s supposed to be this all encompassing area of pure chaos outside of the relatively safe sea clusters. If it’s a separate server, it’ll feel less connected to the rest of the world. It’s still going to feel like a massive area, since it’s basically infinite, but what’s size if you cannot actually compare it to anything?
Having a separate place for the dark sea will just make it seem like a randomly generated infinite dungeon without walls. if it’s the way it is now, it actually feels like a part of the world, it feels reachable and you can easily enter it and leave. You cannot do this if it’s a separate server since there will be some kind of loading time.
The whole idea of the dark sea benefits from the fact that it is part of the ‘sea’s’ server and not its own.
what the hell are you smoking, in what world would that be in any kinda way somewhat as fast.
who the fuck ever said they’d getting their own server then?
I agree with it being more annoying though I’d rather take that if it optimizes the game even a smidge more, I ain’t touching the other point anymore since there’s no convincing you.
Losing the circular nature of the dark sea would suck but sacrifices are needed in life
nah man, he is already impatient, dont let this guy to experience the geometry dash 2.2 update wait nor the silksong wait
Why the fuck would they be sent to a multiplayer server on their own with no server list or communication method?