Nimbus Sea & Easter Patch Notes (Discussion Thread)

atlantean weapons deal the same dmg + they have skills locked, like flying pheonix

the only worth ravenna weapon is the sword and maybe the great axe

vindicator still plays against you

triasta is shit and its only gonna get better in 1.15

the new boss drops skills most likely wont even be added + its a issue bc of the level cap of a incomplete story

What?

in 1.11-1.13 vindicator was a death trap, one parry or even block and u would get easily punished, and it was best to aim slightly above ground, now u can reflex away but depending on how close u end up, u still can get somewhat punished

2.5k hp knight doesn’t care. He will wait for lvl cap increase, he will get 3.5k hp and smash some ass

sunken staff is still warrior only, and the most hybrids can invest if the level cap is 165 is like 198, which isn’t enough for most weapons.

and of course the skills for the boss drops are gonna be added, vetex isn’t gonna just drop 2 weapons without any fucking skills, although there probably won’t be unique skills

besides, weapon hybrids keep getting shafted per update, GIVE US SHIT

And who will ever use these when we will get nimbus sea weaponry setup. I wonder will nimbus sea sword’s flying phoenix be looking like sunken staff Q. Color palette of blue and while says yes

k ya i forgot about the sunken staff and i said most skill

again that bc the of the level cap of a incomplete game

i will point out that all weapon builds are going to get buffed this update because you don’t need to upgrade your weapons anymore, they’re always considered max level for their damage

Hope we won’t one-shot Shura with maxed out old flintlock at the start of the game

is that rlly a buff? u just dont need to spend galleons to upgrade ur stuff and that mostly bc of how much is gonna cost in future

whilst they aren’t meant to be, they currently are, and a level cap of 165 gives hybrids an investment of about 198 iirc which isn’t enough for the current warrior exclusive weapons

Just get one singular musgravite to compensate, I presume oracle amulet gives hp regen which sounds way better than a little bit of gem stat

I would need two musgravites, not one. Thats 54 defense and 18 size loss

additionally the new weapon affinities will also either fix the issue with them doing the same dmg, or give them a good reason to use, or give them a niche to fill.

Maybe atlantean weps applying insanity 1 on 5 secs after hit?

Mb, I forgot 54 hp as a vitality build when blasts are gonna do like 300 on average is game changing compared to healing more hp

i forget if i asked what people think the % completion of the new island is, i feel like it’s like 70% done

me when I lose a minimal amount of a stat that’s getting nerfed and an even more minimal of a stat that I (think) is getting nerfed

Watch vetex make this massive island and it doesn’t have a single ancient text thing in it :sleeper: