I wish there is skull emoji reaction outside using an emoji to react on what you just said
@GlitchingEclipse
PvE heads on their way to hoard everything and becoming the #1 kleptomaniac with no life.
I wish there is skull emoji reaction outside using an emoji to react on what you just said
@GlitchingEclipse
PvE heads on their way to hoard everything and becoming the #1 kleptomaniac with no life.
So itâs just a 0 drawback benefit because pve demons can immediately go back to grinding when they wouldâve logged anyways simple
Itâs already annoying enough as is but now they have an option that essentially rewards them, not good imo.
Mt Othrys itself itâs fine the fps issues are just on the approach and titans caverns
The difference is so minimal it genuinely doesnât matter as the benefits of seperate servers outweigh the cons of logging 3.0 existing, hell their ship will most likely be damaged so they wouldnât wanna grind
Even then itâs still just a way for pveheads to immediately retreat almost as fast as just logging when theyâre already annoying pieces of shit, also still basically rewarding them by putting them in a server alone which they can grind themself.
Plus, the dark sea being a separate server with a giant teleport wall doesnât really make any other problems with it better at all so why are we discussing something that isnât even useful and just makes things more annoying?
besides, having the dark sea be a separate server will defeat the whole purpose of the dark sea being a thing. Itâs supposed to be this all encompassing area of pure chaos outside of the relatively safe sea clusters. If itâs a separate server, itâll feel less connected to the rest of the world. Itâs still going to feel like a massive area, since itâs basically infinite, but whatâs size if you cannot actually compare it to anything?
Having a separate place for the dark sea will just make it seem like a randomly generated infinite dungeon without walls. if itâs the way it is now, it actually feels like a part of the world, it feels reachable and you can easily enter it and leave. You cannot do this if itâs a separate server since there will be some kind of loading time.
The whole idea of the dark sea benefits from the fact that it is part of the âseaâsâ server and not its own.
what the hell are you smoking, in what world would that be in any kinda way somewhat as fast.
who the fuck ever said theyâd getting their own server then?
I agree with it being more annoying though Iâd rather take that if it optimizes the game even a smidge more, I ainât touching the other point anymore since thereâs no convincing you.
Losing the circular nature of the dark sea would suck but sacrifices are needed in life
nah man, he is already impatient, dont let this guy to experience the geometry dash 2.2 update wait nor the silksong wait
Why the fuck would they be sent to a multiplayer server on their own with no server list or communication method?
This is literally just sacrificing shit for shittier shit bro idk what you think this will do but make two laggy servers instead of one laggy server
This ainât golf rules therefore two is better than one
Or we could, you know, just optimize the main problems that cause lag instead of making a random server split that doesnât actually work and raises more useless things that have to be accounted for?
Yeah, greater lag overall. Itâs also more like three with nimbus sea, so if nimbus isnât that optimized then itâs just three laggy areas.
Overall, this tries fixing a problem in the wrong way. This change doesnât address the lag issues at all and instead just expands it from one server to two while also just making the process of traveling between them more complicated.
It isnât really a fix at all, itâs more like cutting a starfish in two thinking itâll kill the problem of the starfish (now you just have two starfish).
what is vetex even cooking
its been a while since he updated the trello
Probably expanding the story