Now is probably a good time to bring up duels, huh?

Make duels an option when you click a player’s name on the leaderboard. You have to be within 100 studs of them, and at full HP to do so. From there, you can set up the options of the duel, choosing from the following:

  • Galleons Bet; an amount of galleons to be extracted from both players prior to the duel.
  • Reputation Bet; an amount of rep to be taken from each player. This caps off at 5% of the lower player’s rep, and the option is disabled if you’ve dueled for rep within with that player within the last 24 hours.
  • Disable Food; prevents either player from eating status-effect giving food. Doesn’t prevent them from eating normal foods.
  • Disable Potions; prevents either player from using potions of any kind.
  • Duration; sets the amount of time before the duel is called off.
  • Draws Allowed; determines if the duel is declared a draw if it times out. If disabled, the player with the highest %HP wins.

After all options have been set, and the duel is accepted (likely in a similar way to how Party Invites are, then, after a 3-second countdown, the players are set to be in ‘dealing’ mode.

While in dueling mode, the following effects take place:

  • The players cannot deal or take damage from outside sources. Including other players or NPCs.
  • Both players receive the combat tag.
  • Things like Navy Spawns due to Notoriety would be disabled.
  • If the players aren’t in a party together, their HP bars are displayed on the side of the screen as if they were.
  • Notification sounds are disabled. Nobody likes being pinged for a GM chain about Argos’s feet anyways.

The duel ends when a player is dropped to 0 HP, when one leaves, or if the duration expires. If there’s a winning player (the one still alive and in the game), they are awarded the bet of both players.

The losing player does not respawn. Rather, their HP is restored to full and they are kept in the same spot. They keep their charts, their ship is not set to despawn, and they don’t lose anything not agreed to be lost from the duel.

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