By the term ‘New Guild’, I’m referring to the guild tier, not a newly created guild.
I know that most likely everything I’m about to state could’ve probably applied to none other than myself an odd year-ish ago, but I decided I’d point it out, makes a good excuse for me to write a long argument with myself or show my own thoughts. Also, the majority of this post is me being satire, so don’t take it too seriously
Anyways, this observation is mostly about ‘new’ guilds, or, if anything, the behavioural patterns of a new guild leader which, frankly, piss not me, but many others off.
To get straight to the point, new guild leaders over time can either get bullied out of the community or develop an over-expanding ego which fuels their own interest to lead a guild, you’ve probably been on WoM every now and then to see some new guild with over exaggerated goals, like for instance, the stereotypical ‘we will overtake suncry, fuck you!’ type of guild, everybody has seen those, but I decided to question (this is where the topic makes a spiral into insanity), why the fuck does this behaviour occur with newer guilds, will these ego-driven idiots learn their place?
Competition in itself involves the concept of attempting to become the best, does it not? Are these new guilds just attempting to become the best they can be, and try grow their own sub-community? More or less, you could definitely say so, the existence of a leaderboard inside of World of Magic supports this nevertheless, there’s always going to be the struggle of newer guilds attempting to grow, setting themselves insane goals, and then failing to achieve them because they haven’t learned to stay in their place like the absolute scum they are.
You’ve also probably seen a large amount of guild advertisements in #guilds:guild-recruitment when it was open with much smaller guilds, that of which can barely reach 10 Infamy inside of World of Magic with insane requirements, making people more or less branch away from their guild due to their leader being too demanding of members, making their guild stay small, unable to grow, and unable to gain infamy. Leaving them in, what I’d like to call,
THE SKILL ISSUE PARADOX!
The 'skill issue paradox' is a very simple concept, involving an infinite loop of big ego 12 year olds who wish to make a successful guild in WoM. Here's a visual representation of the skill issue paradox.This is mainly the process almost every single small guild went through before the announcement of the Infamy Reset, and, realistically, it’s inevitable for this to happen inside of Arcane Odyssey as well, but, now, the real query at hand in this scenario is, how do you escape the skill issue paradox?
Well, if anything, I do know the fundamentals of escaping the skill issue paradox, why is this not in #guides:game-guides you may ask? It’s due to the fact that everything up until this point was satire, now I’m going to delve into my take on how to escape the skill issue paradox (hopefully this logic will still apply in Arcane Odyssey), so I look really smart for preparing myself.
So, to re-iterate myself, here’s my self-observation and overlook on how to escape the skill issue paradox.
- Recruit skill issues
You may be unable to take me seriously after I said this, but, it sort of applies, if you, somehow, have no accomplices whom are decent at PvP, your best bet is to recruit worser players, and develop a larger capacity of members, when you’re a new guild, quantity can be a make or break if you’re bad at PvP, so you want to use this when required.
- Befriend your own members
If you recruit a member and they have absolutely no reason to be in your guild because they’re an absolute stranger, they’re most likely going to leave if you don’t develop some sort of friendship with them, so, you want to be able to be friendly with all of your members and form somewhat of a community.
Yes, that is all I did to get my guild to rookie around 13 months ago, I escaped the skill issue paradox, and all you ego-driven 12 year old guild leaders can too.
I still have no clue why I made this topic other than to share a lingering thought I had which could apply in AO as much as it did in WoM.