I’m somewhat concerned about the changes in combat and how attacks mod air work I would not like to see arcane odyssey become another block party dodge game or more likely based on how all the other communities of THOSE games act a cope, seethe+mald game anyway those are my 2 cents
My 2 cents is that it makes ao pvp even more complicatde than it is (without telling the average player)
Tbh, with the energy rework it could risk battles going full DBZ
I think it should be added exclusively for Dash moves that stop you AT your oponent, so Crash, Jab, Rushdown, most weapon grabs.
It would have been so peak