The island itself
From what I’ve seen playing the game Munera Garden is an island you would visit, complete it’s quest, maybe find it’s secret and move on. While it is a nice desolate place that no one visits allowing you to freely fight your friends on an arena, should it really be kept like that?
Proposal
After you get your awakening, gear, weapons, fighting style and all other stuff you need there is still a plethora of things to do in the game such as upgrading your ship, completing the fishing journal, exploration tasks etc etc… However PvP is a pretty slept on thing. Before I address my issues I understand that Vetex’ main priority isn’t PvP but I believe these are some healthy changes that could be implemented without taking too long.
Why do max level players not have an option to spawn at Munera Garden?
Arcane Adventures had Judgement Isle, World of Magic had a colosseum and both of these locations were often blooming and full of players. So why not have an option to directly spawn on the island once you’re maxed? Just like how there’s quests to restore a wheat farm and a sky pumpkin farm, why not expand the quest sequence where you completely restore the island (clear out trees, find different items or collect galleons) which would in return give the player the option to spawn there. Upon completing the island you would gain access to a few npcs (Shipwright, Food Merchant) only you can use as a way to sell stuff, buy food and fix your ship incase it breaks.
TL;DR
Players that are maxed out should get the option to spawn at Munera Garden if they choose to do so in order to turn it into a proper arena island.
If this were to get implemented there are some things that should be kept into consideration but I’m not gonna go into more detail.