In the balance doc, there was a low priority change about adding a small amount of passive max energy regeneration. I really like this idea, and I think it would be a great QoL change.
Your maximum energy currently passively drains overtime and when you use attacks. I believe that your energy should instead slowly regenerate over time up to your max amount (with food still allowing you to go far above your max and give you very powerful passives).
The regeneration rate would be rather low, only like 1%/min, but it would prevent us from wasting food in day to day life.
While unconfirmable without Vetex, I believe this could be possible in lore as well. We already have the ability to instantly regenerate a large chunk of our max energy via the darkness talent’s chaos strike, so I think it’s not out of the realm of possibilities that our character can naturally absorb the chaos energy from the overly polluted air and water around them.