Self shilling, but AO would be cool if there were more ways to disadvantage yourself for perks besides insanity. I really like the “greedy” trait somebody made where you have to gain money in order to not gain insanity. I think playing with that would be cool, like a crippling fear of water meaning you waste more stanima in water in exchange for a faster swimming speed and movement in water.
Passives/perks in ao
effort
4.0
5
quality
4.0
5
reasonability
5.0
4