Permanent and Temporary Size Alterations in Arcane Odyssey

Truuuue, or for fishing to at least not be the most monotonous, brain dead activity to the point that people had to program whole macros to circumvent it. You’d think that would be a red flag that it isn’t fun.

Getting pretty off topic though so I’ll hush.

I mean I don’t think there’s any projectiles that are that small (aside from gun/bow m1s, which aren’t meant to be used as a primary method of attacking in the first place). Not to mention desync already exists so it wouldn’t really be noticeable. Also wouldn’t be noticeable given how large the average attack is.

True though you have to consider the possibility of the devs actually giving guns more content and adding longer ranged guns down the line. We already know colossal bows are likely going to be a thing as well!