first off, no
Vetex had plans of changing the combat to be more ground-based, including reducing or even removing t-jumps, and the community (rightfully) protested, including myself.
even then, how do you think dark sea islands will be traversable? climbing? spamming abilities?
it’s easy to invest into size and with your movement restriction suggestion, attacks will hit constantly in a pvp scenario.
not everyone can airstall effectively u know? as for the exploration, you have the aforementioned dark sea islands, which are massive and require high mobility especially at farther ranges.
and that’s why this suggestion is dogshit, you’re essentially wanting another tgr lmao.
On the contrary, making shit decisions requires no thought or testing, think of the implications before coming forward with suggestions.