Look at this. Looks at this absolute beast. Look at it’s teeth. It’s crooked, uneven, asymmetrical, chipped, sabre-like fangs. Look at the gums. Look at all the venomous fluid being pumped in it’s body. A mixture of blood and poison tipping it’s teeth like arrows. Look at it. Look at it. LOOK AT IT!
Neviro, run. Rush your ass out of here or get your spear and give it a good ol’ thrust in between it’s ribs. NOW NOW NOW!! SAVE YOURSELF BEFORE THE TOP OF IT’S GAPING JAW SLAMS ITSELF INTO YOUR SHIP’S RAILING!!!
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Mm new dinner!!!
Light work no reaction…
Ooh its got a little kick to it ooh
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The real monsters are the thermolords that hunt these things regularly (they need poison dagger)
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Bud IS NOT making it out alive
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to be fair poison jaws is a pushover.
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after having an odd experience in wom2 this looks a little sus
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The fact that NEVIRO hunted it is even more impressive
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Sharks 0.000005 seconds after I drank a bleeding potion:
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neviro is mortally fucked
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Okay. Fran. Question…
How the FUCK did you make the game’s WIMPIEST sea monster that makes even Chacalot Whales look like a challenge into something TERRIFYING?!
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That’s actually a dope ass redesign idea.
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Wait sharks can stand in water like that?
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Poison jaws became a worm
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It is all about the details! The wrinkles, the little tooth creases, the veins, the highlights, the bumps, the bones. If you wanna make something look scary you give it a gross amount of detailing. I used some references of sharks and saw where they wrinkled and furrowed and all and cranked it up to the max. You accentuate the things that you want to stick out with the lighting. Since this is a story illustration, I had to give Neviro a real reason to get spook’d
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I just realised that the in-game design looks like this
Guess this turned out to be an unintentional redesign, whoopsiedoodles!
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…Well shit, some of these details I barely even noticed. It was the damn wrinkles and those fins that did me in!
Phenomenal work… Really, really good (and horrifying) stuff here…
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That is just 0.5 seconds, if you want the joke to be exaggerated as it was presumably supposed to be; then do this: 0.000005