Poison magic or ash magic

im gonna leave before the cops come

:cold_sweat:

uhhh… okay… bye?

earth isnt good

ig but thats just another synergy

lightning is fast as fuck, and we all know lightning’s damage is ass.
ash is slower than sand

Speed Affinity: 0.6x (Very Slow)
Damage Affinity: 1.0x (High)
Total Damage: 1.0x (Average)
Size Affinity: 1.30x (High)

geez guys, 1.3x magic size (highest size currently in the game) coupled with a solid 1x impact damage and good clash rates + synergies (I know you don’t care for synergies but I’m gonna mention it anyways so cry about it) is so bad guys!!! :sob::angry:

imagine explosion/ash/wind with a magic size build

iron kinda better tbh

0.6x speed hehehehaw
magma has the same speed with 1.2x size and 1.3x damage including dot and magma isnt even meta

lightning is also tiny and doesn’t leave DoT clouds everywhere

there are a few common magics that clear melt so I wouldn’t be so reliant on melt damage.

:fr:

I-

no words, honestly.

dot clouds dont do as much as you think they do lol, yeah they’ll definitely deal damage but still not enough to get it on par with like sand per q
poison doesnt have that issue because it has dot per shot, the clouds are just a bonus

didnt you try to use the fact that people probably wouldn’t stop to shift in an argument with me

yeah but iron kinda falls flat in the synergy category

also did I mention that earth deals 25% more damage against bleeding targets :smiley:

iron synergizes with earth

they’re still annoying and can be good for obscuring vision (ash clouds are hella dark)

poison silly :skull: idk the impact is still kinda low for my liking but eh

im confused

earth is bringing the money home tho

iron is kinda just support

k then

highest damage in the game = support

so earth is a valid choice
-11608720587zns9vsu3oa

for wom no, ao yeah

yup.

but earth with the +25% bleed deals WAY more

that’s what I have been trying to say :skull:

earth is good in AO smh

weapon users and vampirism users are gonna love it