yes, because again, having played WoM three years ago is not the same to being a pro at AO PvP
I need to be a pro at AO PvP in order to analyse its game design and balance?
That’s good to know, I should stop juding everything because I’m not good at it myself now.
Also can I ask why Player Service requested that I disconnect?
yeah, you do need to be an avid pvper to know if thermo fist is balanced or not.
Or I can just look at its statistics and calculate the stuff idk, math!
protip: experimental data >>>>>> theoretical data
Live feedback stream:
1st match in a year, I don’t know what the hell is even going on. Readability is a 0/10.
Stupidly slow cutscenes! At least learn from smash…
Is this game just a “positive” stress dump with slow animations..?
Why do I keep on getting kicked because of the player service?
Why is the menu/intro so obnoxiously long? and why does the intro play whenever I join the game?
It’s surprisingly easy to get these so-called charges of yours on boombox, why was that even an argument?
Where do I disable skins? I literally can’t tell at first glance who’s playing what. Turns out I can’t, great game design.
My team just made us lose, is there no singleplayer mode/FFA mode?
And now there’s a gamemode that forces me to play characters I’m not familiar with? This is only fun to the experienced players
I’m cutting this short, but I’ve been playing for well over an hour now and I can tell that it does have a bit of substance, but it isn’t solid at all.
The new player experience is really bad, there’s nothing to familiarise yourself with the game and all of your fights are against people that are super sweaty (they could at least copy splatoon’s story mode).
Gameplay novelty is… Not novel at all, it’s just your average hero fighter.
Some things are just not explained at all and are left ambiguous, like where do I see my charge counter at on boombox.
Some gamemodes are quite literally made against new players, at least let me learn how to most efficiently use one character before forcing me to make use of random/other ones.
The outcome of matches is heavily reliant on whether or not your team is good, there’s no carrying (which can be good but oftentimes is bad).
The gameplay mostly consists of building up stress and then releasing it, which is literally unhealthy.
The music is terrible oh my god.
Please let me skip these long dialogues, these are the basics of game design.
Why are the animations so slow? And why can I take damage while in the ultimate’s cutscene? If you’re going to make a fast paced game, make it feel fast paced.
Total rating: 5/10, it’s okay but it could better itself in so many ways.
why yes, it’s your first match in a year during the last few minutes of a Phestival with the mindset of “phighting bad grr fucking kill anyone who plays it they’re all groomers this game sucks I hate it it sucks ass I must win this argument and convince the people that like the game that it actually sucks and you should be put in a facility for liking it”
For your information, a player’s first experience is what determines everything.
Me having not played it in a year really gives it well.
this is truly an arguement
you have the mindset of “this game sucks I hate it”, you will of course end up hating it
Yes! By pointing out its flaws.
Which is literally the purpose of game testing, but you wouldn’t know that!
you only look for flaws. You don’t have fun if you’re trying to ding the game on having a particle effect from the tricking skateboard obscure your vision for 0.01 seconds.
Clearly you don’t know the mindset of a game design amateur
v clearly you don’t know what the definition of ‘amateur’ is
yeah that’s probably why they’re a game design amateur instead of a game designer
boombox is fucking awful what are you waffling about
or maybe I dunno how to play supports outside of medic lol
boombox is fairly useful when played right (which is hard given his skill floor) but he’s not the god of phighting this man makes him out to be
out of all phighters in phighting the top tier phighter is considered to be of all things Subspace, and he’s not even that powerful
yea man boombox is just, really not fun for me
the tempo thing is annoying (especially in bad servers) and the shield does almost nothing to help
I enjoy medic since the gameplay loop is really easy (shoot people = silly haha funny poop) and he’s basically an interesting sort of “rushdown/support”
when the bait is inedible?!?!
bait used to be believable
medkit is considered to be the more combat oriented healer out of the healing supports, doing more damage than others (other than vinestaff I think who has a surprisingly large dps but that rarely comes into play), and being more focused on one phighter