it just has good size, good dmg, good speed pretty much just very well rounded something a lot of the other magics can’t do
I’m a poison main on the game, and honestly, I do get the “-name- has died” very often, but it’s honestly quite fun using it! Sometimes I get attacked by some players, and the gas variant of poison is perfect for creating a massive danger zone, so my attackers can’t get close without taking dmg, sometimes if I’m lucky, I can get away without them noticing.
Who cares? they’re both hot trash.
Unless you’re in a close area they can just jump over it and spell jump or just run around it even then the clouds are client sided so they might not do dmg at all and I’d run through a cloud for a bit of dmg as long as I don’t get hit with more than 4 ticks since it’s 19 each time
Not really both are pretty good
Isn’t it level/10 + 10 (with a rounding happening somewhere)? Level 90 would give 90/10 + 10, so 19.
Nah because then magics with hazards would be dealing 10 per hit at level 1 and 60 per hit at level 500, which is not only not how it works but also extremely dumb.
101 is from hazard damage since the floor is burning.
i don’t farm bosses anymore but just use wind you can melt bosses using 20 blasts with most magics but i prefer it over using slow magics to farm because of the speed
Gold.
Well, thanks for the clarification. Sucks that I only found out about it from here and not somewhere where the documentation of that is needed, but it happened anyways
This topic was automatically closed 182 days after the last reply. New replies are no longer allowed.