PvE & QoL - Early Game & Ravenna

Alternatively, Hades controls the order, and we chase him out and away from the Dark Seas. From there, the peacekeeper will find them during their voyage around the world and finish them off.

Also…

Hell yeah, but to add imagine of one of Wotan’s sons casually blows up an island or at least a fortress island. (He does a Z Broly, maybe looks the part too, just look up his speech where he says, “but it’s just a dream” before he blows up a planet).

Even if the base Bronze Sea story doesn’t change or change much, I’d like to see a war arc in AO. Maybe one that spans over a couple of seas where we have periodic clashes with Keraxe alongside the Order.

Keraxe is a menace

That’s the idea

i wish a few things

  1. tells you when you are being hunted (bonus points if it tells you who is hunting you)
  2. when a bounty/assanation request is selected it will highlight on your map which island has the target (so i dont have to rely on goldfish memory)
  3. imagine if you were close enough it would highlight their exact location (both ways), and that it would tell you “your [target/hunter] <player> is near”
3 Likes

I think some of these would be pretty nice tbh! I especially like how you bring up the boss blocking thing, it’s really jarring when they just block or parry all your moves while not even showing an animation for it. Though I’m confused what you mean when you say, “spawn your skyship elsewhere or tell you that you cannot currently spawn your skyship.” Does this suggest you don’t want us to be able to just respawn a skyship when you die? Besides that, i agree with all of this! Thanks for showing your vigilance!

mf everyone leaves that i try to hunt

@ThatOneGuy

Shell Island could also be considered a neutral zone considering they helped out a criminal.

I think the level gaps of 75 and 93 are way worse than the level 40 level gap. I think the fix for them is just to have all the sailors lodge quests unlock at the same time (like seriously, why is that place the only place with a fishing quest after you’re supposed to leave it) and then after you escape the castle, have the shell island quests unlock at that level. Maybe give a few story missions that causes you to investigate over there so the players have more guidance. The level 75 and 93 level caps are so egregious that idk why more people aren’t talking about them

6 Likes

this is something i’ve thought as well, and it currently is what is demotivating me from continuing to max out files. some more quests being available at these two level gaps would be amazing, since the main way to level in these after you finish quests is to fish or do charts (unless you get a ram because sinking pirate ships with canons is painful)

this is what i have been saying
i’ve just started to farm kai instead of trying to do it the intended way with cargo because fuck cargo

Really? Which quest/npc shares that info

Sandfall island and akarius keep dont have story locations
Tying them to the story is a good idea

1 Like

sailior mentor

Isnt Hades already dead?

Not yet, AO takes place before the Peacekeeper finds him

I dont wanna rush hard work or anything. But putting this sort of system in place between all level locks seems reasonable. Their are still alot of none story islands that havent been brought up and could be used. The level 40 one might be the biggest in terms of the amount of levels. But some level locks at higher levels require way more exp cause of leveling up needing more exp over time.

1 Like

A cooking pot in the castello would be nice as I just had to trade to obtain food because I had nothing in my inventory besides fish

1 Like

i could have sworn there was one in the town right outside the castello, the real best idea though: cooking pot on your ship floating town when