This feels like an odd thing to ask at the moment but pristine, what do you think about dodge reflexes?
I think they look sweet, though good builds that use wind/light/lightning/thermo could become extremely dangerous and annoying if used right. Hopefully not Meta, but we’ll have to wait and see. I expect them to also cost magic energy, which is fun.
I have a file with wind but she’s a mage, so here’s to hoping that the spells she gets from the update are actually good and usable unlike what pulsar got changed into.
Dodge reflexes can all be made to work, and people are way too scared of the teleporting reflexes. Me personally, I prefer using Burst / normal reflexes over both the teleporting reflexes and barrier reflexes. I don’t think any are particularly too strong. My only real worry with them is running.
Just a lot more fluid and easy to control for me personally. They keep their momentum more predictably, and TPs can be a bit jarring, in all honesty. I definitely don’t dislike them, though. All of them are pretty great.
unfortunately shadowplay didn’t pick up my mic at the time of the clip but just know I was grunting very vigorously and erotically every time I stabbed that pretty boy lightning bitch in the death sequence
Supposedly according to rayman_axel there’s a talent that makes it so flame mantras aoe is increased by a bunch if you inhale with galebreathe before doing it, IDK if it actually increases it by THAT much or if hes cheating, couldve casted the normal one by just not inhaling. What I do find weird is that some of his flame mantras have azure flames while some don’t…and I just don’t believe size like that is obtainable legit …
It was added with the massive update that added like a dozen dual attunement talents.
I knew it increased power and AOE, but that’s FUCKED if it’s THAT BUSTED.
Also, I’m pretty sure the Azure Flames came from you.
Now that you say that you’re right, could’ve sworn I remember him using azure flames once and I watched the clip 40 badillion times, mandela effect I guess