Pvp toggle (pog) but for clan?

look i know being not able to pvp someone else is a relief (as a pve’er) but i cant pvp toggle in a clan? tbh i know there is the pve side of the clans but like if you were not going deep for people( pve’er) in clans then you just removed like a replaybility system for all of us (pve’er)like bro building was cool, farming was effecient , and decorating aswell. i got an idea for it tho, maybe allow members to be pvp off and other be pvp on, or what vetex said, making pve clan and pvp clans. i feel like if it were this, then it would need different lb (because pve gains more infamy than pvp or not) . and if this was the last thing then i hopefully dont need to delete the clan to order to make pve/pvp focused clan.

yeaaaah i like building clan islands which i understand they should be claimable but for clans that purely do pve they should be able to keep doing purely pve

yep, but i don’t know how vetex gonna try to stop other clan from claiming other clan islands cuz sometimes they might need that specific island or smth , which might ruin the game for them.

yuck

My current solution to this problem is to allow PvP clans to claim PvE clan islands but not the other way around. (doing so would obviously not reward infamy)
To prevent this being done repeatedly out of spite, the same clan should not be able to take over a PvE clan’s island more than once in a server.
Its pretty well known that most clans just pick one island and build a big fortress there, so there’s really not a reason to need to follow the original clan around.

The biggest downside to this, if you want to call it that, is that clans will be encouraged if not outright forced to start making saves on multiple different islands.

i mean no offence when i ask this - but are you even in a clan yourself?