PvPers Warned You. Numbers don't lie

This is on you PvErs. The game is dying.

You begged for PvP toggle,
You begged for comfort,
You begged for removing risk from the open world.

Now look at the player count. From ~20k at release to 3.8k, each day lower than the previous. At this pace, it will reach pre-release player count.

Everybody warned you, we warned you but you still had to insist. PvP Toggle - #6 by beefybuffoon

Granted, the only reason for the downfall was not only PvP content but bugs and progression issues.

However, even though they exist, PvP was one of the only systems that created replayability between updates. Rivalries. Bounty hunting. Sea fights. Actual reasons to build for combat and log back in.

Now?

Everyone hides behind PvP toggle, finishes content, and quits. The world is empty. Servers are quiet (even PvP ones). There’s zero tension.

You turned a living MMO into a single-player grind sim. You killed immersiveness and interactivity, two key things that make a game fun.

We warned this would happen. You ignored it because you wanted comfort over longevity.

Congratulations. You got your safe seas.

Now the game is bleeding players at a rapid rate.

The only solution is a balance between PvP and PvE, not a barrier.

player count with perma-pvp was 1k

don’t lied :frpensive:

yes, only people who were playing, exactly my point :pensive:

remember guys you have to have pvp on to respect the gankers since day 1 if you dont you not real player

its about pvp not ganking. Gank is just a choice made by some PvPers

Of course the ganker starts crying when he can’t beat random level 50s

least obvious forum bait

yawnnnnnnnnn mega ragebait fail

Chat, horse react this man

so there’s nothing wrong so tis just doom posting got it
if you want pvp you can always ask others to pvp wit u or join elysium/pvp guilds or join a clan if you want to play unsafe seas

The return of the goblin


yrni0 get off the keyboard it’s just bait buh

Nah, let the baiters fight

with all due respect
are you stupid

Oh my fucking god I thought we left terrible pvp bait in 2025 but nope

“The emotional tail wags the rational dog.” — Jonathan Haidt

Or as Dale Carnegie puts it:
“When dealing with people, remember you are not dealing with creatures of logic, but creatures of emotion, creatures bristling with prejudice and motivated by pride and vanity.”

Right now this discussion is a perfect example of that.

Instead of engaging with the CCU argument, people immediately jumped to calling it bait, throwing insults, being edgy, and accusing one another. The topic was abandoned almost instantly.

If you don’t agree with me, that’s fine. Show me the flaws in my logic, data, or reasoning. But, turning this into a dogpiling helps nobody.

If there’s something wrong with the numbers, point it out. Otherwise, let’s stay on topic

you stinky

the game released with pvp and had 100k people playing it but didn’t maintain it, therefore pvp killed the game.

correlation does not mean causation home slice, besides AO has never been able to hold it’s post-upsate population for longer than a few weeks at most