Added 8th account-wide suggestion, 5th misc suggestion, and 5th convenience suggestion
Very nice stuff and would likely help the disparity between “main” files and files you also just have lying there
I think for dragon ritual though, you need to do any ritual first to get that tier’s blessing, then the next blessing will be the strongest one your account has in one file
yeah thats what i thought up the first time and is what i added onto the suggestion
oh didn’t notice, mb
(just added it dw lmao)
Added a 9th suggestion to account wide suggestions, renamed the 5th suggestion because i didnt realize the logbook was the name for everything when i was specifically referring to the guidebook (basically the tutorial)
Bro please no one wants to find Athena’s bullshit like 8 times and then try to find apophis another 8 times ![]()
Even like once or twice is so draining
yeah i already have that part in, plus i added yours already too
All of this? 100% needed, 99.99% of the community has thought that at least one of these points were needed at one point or another, and I personally believe these are all great suggestions.
Not gonna go over every individual thing, but just the highlights. For starters, the fleet sync is a must. I cannot tell you how much time it took for me to level up just one fleet, I am going to break if we have to do that for 5+ different profiles.
Dragonblood? Oh, yeah, I really do not want to have to fight Apophis 5 times on different builds just to have that dragonblood blessing.
As for a convenience change, I would love to spar some of the good NPC’s, it would be nice practice if I find one on an island and just want a little challenge. Perhaps if this was added, when you get down to 1 HP it’ll count as you being defeated in a 1v1 instead of them actually killing you. I mean, it makes sense, since they are literally the good guys. Why would they want to kill you? Same would go for if you defeated them, you wouldn’t actually kill them, the NPC would say their GG’s, thanking you for a good spar, and can have a chance to give you some stuff as a gift (boss drops if it was a hero alignment boss like Evander or Amelia.)
yeahh i forgot how bullshit some of the dragons can get, i personally have only fought young dragons and i dont think ive even been past insanity 2 in the dark sea despite having like 400ish hours, so on hindsight that was definitely a good addition to the list
perhaps, but i feel a fight to the “death” would probably be better, since im pretty sure reducing someones hp to 0 does not actually kill them, because AO explicitly says you “defeat” them, and in most cases of like bosses they have scenes afterwards where they are not immediately dead, but fairly injured, so i think the same applies to players
also yes that is the most run-on sentence probably ever constructed, shit has like 5 different coordinating conjunctions
should atleast try going for the adolescents
dragons don’t really start to get truly difficult till adult/T3 (and still mostly fair, anything above adult takes a great deal of skill or cheese)
would if i didnt absolute despise the dark sea, i havent been to insanity 1 since the dragon update came out, only been doing insanity 0 runs for miniscule amounts of fun
Ngl all of these QoL changes are really good!
Fixed grammar on some suggestions, added 6th convenience suggestion, edited a couple images with AI for the menu change and player stat change proposals under misc, sorry not sorry
literally nothing to criticise nor ask
if you do have any other ideas feel free to say them though.. probably going to try to keep this suggestion fairly active until a tester/developer sees it
i’ll think of it while i work myself to death
changed title as this is no longer a measly 5 poorly written qol changes but instead a properly formatted suggestion with i think upwards of 20ish suggestions now
bolded the ones i deem to be important
7th, 8th, and 9th suggestions added to convenience tab, mostly regarding fleets (8 and 9 are less QoL and moreso just changes to fleet, but oh well!)