QoL Suggestion Thread

QoL Suggestion Thread https://forum.arcaneodyssey.dev/uploads/default/original/4X/e/8/e/e8e6e30c3c8bf1661f1c4ecd50123ce297fab3cb.png
effort 4.625 8 quality 5.0 8 reasonability 5.0 11

in the suggestion i put joining a server/respawning

yea saw the edit, ty

You spawn to whichever one that you were closest to when you die.

Would be nice if players and minibosses didn’t fill all bounty positions.

Before FR there were around 10 to 15 criminals in a server, now you are lucky if there are 5. It’s been a long time since I last saw my rival.

A qol suggestion about this would be nice.

i think this is moreso a bug but i had a suggestion a while back that targets this exact issue, so i may add it in since the suggestion was somewhat a QoL feature, ill credit you since you reminded me of it

wdym i set mine at shell and even resetting at shell causes instant tp to othyrs

okay lesson learned do story before you even attempt to have fun, even if max level

must be bugged in that case

Renamed suggestion yet again because I realized it came across a bit negatively (sounded like i was saying the game is horrible without these additions, which, while I do agree the game would benefit massively from a lot of these, I don’t think the game needs any of them.)

Still have yet to think of any more, this might be as good as its going to get

One thing I think would be nice which I’ve seen suggested a lot is if you could change any of your fleet tasks from any of the commanders. It would save you the trouble of needing to freeze your fleet and wait because the commander you need disappeared and/or refuses to spawn, as well as a lot of irritating mandatory time-sensitive trips across the entire sea multiple times just to stop them from working themselves to death or something

also please lower the requirement to start on research it doesn’t even begin until your fleet is like beginning to be maxed out

isnt this what the raven does from research?

i agree but this is less of a QoL and moreso fleet balancing

10th misc change regarding rivals (since i just found something that greatly inconveniences me)