QoL suggestions

QoL suggestions
effort 4.5 2 quality 5.0 2 reasonability 4.0 2

Simply alot of QoL suggestions that i see other people and me want, i also added some of mine :

  1. Inventory searching bar : Pretty obvious and very requested by all AO comunity, basically a searching bar for the inventory this will make inventory searching for people that have very big inventory (Like me) make it alot faster to fin things.

  2. More inventory filters : More filters like color, type (Head, gauntlets, amulets etc) and maybe even filters for stats like power and stuff like that

  3. Shipyard section for trading : Its pretty annoying to have to search thru all your inventory just to trade a simple ship part, this change will make it alot faster to trade ship parts with other people

  4. Add sections to shops : Mostly for enchanting and forging, add the same selling and trading section for shops, this would also make it alot faster (This would also include the sipyard section for alchemists)

  5. More keys : Mostly for docking the ship, opening sails (While not seated in boat and would be the same for docking), arming cannons and a button for shipyard

  6. Spawning shield buff : If you don’t move at all from your spaning position you shouldn’t loose the shield you get from spawning, also maybe hunger shouldn’t run out while in shield (Also for preventing exploiters from abusing damage should be totally disabled while you have shield)

  7. You should be able to kick players from your clan in different servers : Self explanatory but that, ik its prob a “fix” for players getting randomly kicked from clans but still its very bad because someone could be nerfing you clan and you wouldn’t be able to kick him because everytime you join he leaves

  8. Merchant ships should stop when someone enters the ship : Its very annoying to trade with merchants (Specialy with dye traders), this simple fix should totally fix this

1 Like

I don’t agree with 5 simply because what if I’m fighting on my ship and I accidentally toggle the sails? Otherwise this is fine

2 Likes

That and merchant ships should sell more than like 3 items rn they feel like wandering traders in Minecraft

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half of these are stuff that got removed for because they were bugged and not worth fixing

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can you give some examples?

these, also i lied its not half of them but we dont talk about that

3 Likes

bruh

you should be able to toggle it back again bc well its a key and in the button its says if its close or open, i feel like its kinda important bc if you are tying to run its kinda hard to get in the boat then press r and then finally sail

but true i do feel ur concern, maybe a way to disable it?

true but its already kinda op to have 3 random items

1 Like

I agree with all of these, I didn’t think anybody would share the same gripes as me but it seems someone else does.

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