I’m just wondering but is it just me or does magical and fs progression seem a bit slow because you got your base magic at the start and after some stretch investment you got a base fs and eventually one can get a lost and ancient magic and fs but here’s the thing that kind of bugging me lost magic and fs will be acquired at magic or strength 600 and ancient is 900
it just seems like it’s quite a long time before one can mutate their magic or evolve their fs I just feel like maybe something should happen around a stat investment of 300 I’ve had 3 thoughts on this
A kind of middle stage between mutatin/evolving from a base magic to a lost
Just a simple stat increase for the base
Make lost magic and fs require 300 ancient at 600 and there will be a new mutation/evolution for the ancients at 900 for the pure builds (keep in mind this most likely is my Savant bias talking so I can use a lost magic as a Savant)
I recently had a thought where it could be like they could combine a ancient power with a lost power together similar to what the custom magics are that’s what the new 900 thing would be
This would also mean
Mage and serker
New thing | ancient magic/fs | lost magic/fs
Hybrids
Ancient magic/fs | Lost magic/fs | Lost magic/fs
Savants
Lost magic and lost fs
Also I don’t know how this would effect spirit weapon and weapon users so keep that in mind
Can I please get some opinions on this
Savants please don’t be biased