Rambling about WoM music and why I miss it

I wanna talk about World of Magic for a bit.
Despite all of my bitching about features I don’t like, I’d say that Arcane Odyssey is very much a better game than World of Magic. Ship combat’s pretty simple (that’s a good thing, it’s fun), the Dark Sea is cool, I cannot live without dashes and that faster energy charge rate, and the different stat builds are great for variety, even if they’re unbalanced as hell.

But playing Arcane Odyssey and World of Magic feels completely different. No shit, right? Well, yeah, that’s exactly why Vetex called it a complete game overhaul, but I’m referring to some more subtle things. Like how instead of running at 20 fps, the game runs at 40.
Quick side-tangent, first: The menu noises are burned into my memory from all my time playing both games throughout the past fffoOUur to FIVE years (to be fair, i stopped playing WoM around the end of 2020 in anticipation for AO), but the feeling of those menus just isn’t the same. Nothing actually changed as far as I know, so it’s definitely just nostalgia talking.

So, what do I mean by subtle differences?
…Okay, it’s not actually that subtle. The music. It’s the music. 90% of WoM’s music was killed in AO’s development. And it was 95% before Vetex decided to put the high battle theme back in for rival fights.
In World of Magic, the play area was one big continent. You know this. Because of how vast the world was, it only made sense to give every area of it a corresponding theme.
Arcane Odyssey sacrificed the continent for a better travel system (i know some of you think it’s boring, i don’t care, sink some pirate ships), (probably) better performance, and because Vetex felt like it. But another, more unfortunate sacrifice had to be made.
There was no way in hell Vetex was gonna find/buy themes for EVERY TINY ISLAND IN THE GAME. No one spends over 5 minutes at Limestone Key or Elm Island outside of their quests, why would they? Vetex (probably, i wasn’t there) knew this, and decided it wasn’t worth the effort and only put music for towns and Ravenna, because Ravenna’s massive. On top of this, most of the tracks probably didn’t mix too well with AO, the most similar towns (i’ll talk about silverhold/the GN later) in AO and WoM are probably Rubica and Summer Hold, and they have different themes.

Despite this, I still miss WoM’s music a lot. And I feel like there could’ve been more of it in a select few places.
You know how the music that plays when you fight your rival was the old high-leveled combat theme for WoM?
…why not use the standard WoM combat theme for other wanted criminals? Or the Magic Council combat themes for the Grand Navy? Silverhold and Silent Tower already share a theme, would having them share more themes make them too similar? (i get it if other players wouldnt want to hear it 3 times in the last ten minutes of playtime on a villain slot, though)
Would it be too much of a hassle to make sure music doesn’t overlap with other music? I feel like it’d be cool to listen to the old combat theme when I’m fighting a wanted criminal or hero at the Forest of Cernunno, or Shell Island.
Speaking of those two islands, they’re pretty big, aren’t they? In fact, I think they’re big enough to warrant themes of their own. If you’re in those islands for something like a treasure chart (shell island especially), bounties, or both, you’ll definitely be there for a while longer than most islands. I know Monoah Village already has a theme, but most of what you’re doing at Shell Island is probably outside of it where there’s no music playing.

What do you guys think of my rant? Do you want more music in game, or do you think the ambience is plenty enough?

i swear i’ll actually get suggestion role and stop rambling in game discussion one day, don’t kill me
but actually there’s a good chance that vetex was already planning on putting other WoM tracks in other seas so maybe i won’t
but then again tobi might be the composer for AO’s music now judging by the dark sea tracks so maybe not

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man, almost every time i make a big post, it’s at like 10:30 and i end up needing to go to bed by the end of it. goodnight

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I agree with this. Having themes for larger islands could be nice. Also the combat themes were something I missed, especially since there was supposed to be a ship combat theme.

Unless im delusional, I really enjoy listening to bronze grasslands theme when im fishing in ravenna, it just brings me back so much.

As a soundtrack-focused musician, I think that all games should strive for a full soundtrack, because music is just a key aspect of gamefeel and atmosphere. (not necessarily all the same music as wom though, I wish there was more original music) (cough cough i’ll do it for free cough cough)

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i miss summer hold theme

I completely agree, I don’t understand how people play games with the music off, they’re just obliterating so much of the atmosphere is a single button press.
Imagine Fantastic Frontier or Verdant Moon without music, that’d be terrible compared to what they are now.

If you want I can suggest that for you. I must say that I miss WoM music too

Very true, and I wish Verdant Moon was still receiving updates, it had a lot of potential, and an actual interesting setting unlike some open world exploration rpgs I could mention (hint: starts with “r”, ends with “ogue lineage”)

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It’s probably just nostalgia, but I won’t act like I don’t have the same opinion.

There’s actually a remake being made slowly but surely by the remaining community, led by Saelent, one of the more well known admins.

Oh, really? Can’t wait for that to open up for early access. Good luck to the team

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It looks like this now.


I’m sure I don’t need to tell you which area of the map this is lol.

and they’re also getting an OST

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Oh damn, that looks cool

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Do you have the server link? (If it’s public of course)

i always thought verdant had a great atmosphere but im not sure why people would want to remake/continue it (unless iltria directly approved of it?)
people could make their own original works and give us some more variety in this niche kind of genre, it’s all been “the world is dying” but why has no one stepped out to write an opposite of verdant and rogue? where’s a world thriving and being reborn? where’s our golden age in the roblox hardcore rpg saga? maybe im rambling but im honestly interested in the motives backing a verdant remake atp

it’s definitely a rant but your points are good

There were plenty of paths in verdant moon that were never completed.

I’m not entirely sure about the exact motives but if you look around the old map, there are more than a few closed paths that clearly were supposed to lead somewhere.

that’s fair then, i can understand wanting to finish a story left open. definitely wondering how iltria feels about it if she’s still around the platform quietly

Iltria, to my knowledge, has completely left the platform due to a bunch of drama and rumors that were only recently proven false.
I don’t know the whole story.

It got so bad that there’s plenty of people who didn’t want to play the game or open a private server because the idea of giving Iltria anything disgusted them.