Unless stated otherwise, these would all be found in uncommon and elite weapon and armor chests, and silver and golden treasure chests. For uncommon weapon and armor chests, it’s a 1/60 chance, and for silver chests it’s a 1/90 chance. For elite weapon and armor chests, it’s a 1/30 chance, and for golden chests it’s a 1/45 chance. The weapon skill requirements would also be 120/150. Anyways -
Sea King’s Trident: A trident with a similar color scheme to the sunken sword. This can be found in the above mentioned chests, but ONLY those that are underwater AND in the ocean(So the whispering caverns secret room doesn’t count for example). All of it’s attacks inflict the soaked status. It’s Q ability is Tidal Throw, a variant of the normal trident throw. When the trident is thrown, it generates 4 “fins” made of water that protrude from each of the trident’s prongs. These fins act as hitbox extenders(Roughly the same hitbox as the “Piercing Gale” ability on the staff). When it lands it also causes a small water geyser to appear at the point of contact that knocks enemies upwards. The E ability is identical to a normal trident.
Sceptre of the Grandmaster: A very unique staff. By default it’s no different from a normal staff, however it has an arcanium orb at the top, and if used by a magic user, it automatically gets infused with their magic, applying the magic’s damage multiplier to the base damage -0.1x(If used by a conjurer instead it’s a normal imbuement with no penalty to the damage multiplier). After this, you are allowed to choose 1 of the ability keys to replace with a spell, and this spell will have 5% more damage, speed, and size. However, you can only have 1 spell on it at any time.
Double Trouble: A unique flintlock that has 2 barrels. So basically the stats of a normal flintlock but with the ammo capacity of dual flintlocks. That’s pretty much it.
Ol Reliable: A unique musket with a spyglass on top of it. You can hold right click to zoom in(It wouldn’t actually take you to first person or anything, it’d just zoom in your entire camera, the UI would stay the same).
Assassin Fangs: Unique claw weapons that consist of 2 blades on each hand instead of 3 like the normal claws, which also affects the visuals of Primal Swipe(However the changes are purely cosmetic). This weapon also has a unique effect where the first attack on a target does 5% more damage.
Sunblade: Unique sword that inflicts a yellow-hued version of the “scorched” status effect instead of inflicting bleeding.
Moonblade: Unique katana that inflicts the moonlight color variation of the “blinded” status effect instead of bleed.
Executioner: A rare greataxe with a single-sided axe-head. Killing an enemy with an m1 attack or a grab attack with this weapon will play a unique finisher animation.
Enforcer: A unique mace that inflicts a “concussion” status effect, which makes the target’s screen blurry.
Crimson Cleaver: A unique axe that inflicts a slightly stronger version of bleed, has a red axe head and black handle.
Blade of the Dancing Duelist: Unique rapier that has bonus blocking power ONLY when parrying, normal blocking isn’t gonna be any better than any other non-shield weapon. It also has a shorter recovery time when successfully parried with.
Stormblade: Unique greatsword with a wind theme and inflicts a small amount of knockback with all of it’s attacks.
Vanguard Shield: Unique shield that is capable of reflecting projectiles on a successful parry. The reflected projectile does half damage and does not travel directly back to the sender, it travels in a random trajectory within a cone in front of you, so it wouldn’t always hit.
Armor/Accessories:
Vanguard Armor Set: Rare armor set that only provides defense, but has much higher defense than any other armor set by a decent margin. Made up of 4 pieces: Vanguard Greaves, Vanguard Armor, Vanguard Helmet, and Vanguard Faulds. The chest provides up to 278 defense while the greaves and both accessories provide up to 210 defense. The armor would also match the “Vanguard Shield” above.
Great Assassin Armor Set: Rare armor set that provides extremely high amounts of agility and attack speed. Made up of 4 pieces: Great Assassin Boots, Great Assassin Jacket, Great Assassin Hood, and Great Assassin Mask. The chest provides up to 36 attack speed and agility, while the accessories and boots provide up to 27 attack speed and agility(50% more than the ravenna noble set and the cernyx set). In addition, each piece of this set that’s equipped will reduce the range at which npcs can detect you by 5%, for a total of 20% reduced detection range with all 4 pieces. Lastly, equipping at least both the hood and the mask at the same time will count as a disguise for Ravenna, and will prevent the game from changing your appearance when you get in.
Grandmaster Armor Set: Rare armor set that provides Power, Attack Size, and Intensity. Has 4 pieces: Robes of the Grandmaster, Tunic of the Grandmaster, Hat of the Grandmaster, and Amulet of the Grandmaster. All of the pieces of this set provide the same power and attack size as the Fallen King set, while the intensity provided is up to 21 for the chest, and 15 for the accessories and robes.
Sea King’s Crown: Standalone accessory that matches the Trident above(and the sunken iron set). Provides up to 18 power and up to 36 attack size(So no agility and slightly less power than the fallen king crown, but way more attack size).