with my experience with my old light warlock, around 200 intensity is enough to blind for 4 seconds each hit. with 20 beams and rushdown, it is very easy to essentially cripple people for a few seconds. with javelin and surge being an option now, intensity light mage could do a lot better job of crippling people
325 intensity should be enough to blind someone while the 210 agility allows you to teleport around and dodge their attacks.
just from what i’ve seen of intensity, 325 intensity would maybe be around 6 seconds? might not sound like a big increase but every second matters, the more time they are blinded, the more time you have to blind them more. my best fights are the ones where i could blind people for around 14 seconds. because of this, it would probably be personal preference if you wanted to go for the full 400 intensity for longer cripples or sacrifice a bit for mobility
114 agility which would make you lose funny teleport ability.
Very sad that light blinding doesn’t work on npcs.
Should be good for a light conjurer
What class are u going with this
Savant
Okay now jokes aside i’d probably go an all rounder with this, probably shadow/ water mage or Basic combat
Looks pretty good ngl not a big fan of gay aoe tho
Approved
take 311 damage whenever you attack. Not to mention constant insanity 5
it’ll be funny
Hows my alchemist build
9 drawback