Rate my build (2)

most ideal

low budget

wind/ash mage

the four gem slots are for 20% knockback musgravite, so 140% knockback in total, i want to send people to the stratosphere while also capable of fighting somewhat… and atlantheans are immuned/very resistant toward knockback so…

apparently intensity might get a rework and will also increase hazards dot alongside knockback, so that might be useful ( should get around ~35 dot per tick with this one )

  • its good
  • its okay
  • its bad
  • its bad bad
0 voters

I was about say its bad bad until I saw what magic was being used and the power
I thought bro was making a skill issue build

you know i would never do that!

Wind is THE best magic for mage above shadow solely for the reason you can build it to be a monster at general pvp, ganks/wars, or as the ravenna space program