Since this area is “connected” (quite litteraly, it has so many damn bridges lol) i will keep doing that part with just normal trees, (dont mind the building, im gonna take stuff from toolbox for models), but for other chained islands ig.
I may as well just first do them islands without any features and figure out after i’ve built them
Added small island near the “wilds”
Added Library, which is just a some church model sized down, and with bookshelvs inside
Added some piles of dirt
Found bridge maker plugin, with which im making bridges
Next will be snow area. Since Suki said that islands are somewhat weather based, i’ll make “shattered” islands as i call them into transition zone (similar to how east of sameria has transition into desert), but with pines replacing trees, and lighter grass with snow piles.
Oh and town will be just some medival models of houses.
Green - what’s done
Yellow - what im planing to do next.
PS
Im not sure when i should start refining locations. Right now, i try to keep everything on “same level” and in basic shapes. So im not quite sure when i will be refining the map, probably after im done with whole skyhall i will create a copy of file and start refining it.