Relic ideas

Relic ideas
effort 4.0 1 quality 5.0 1 reasonability 5.0 1

Proposal

New Ideas for Relics, keeping in line with theme (2 unique Greeklish rites) 1 element imbuement, and a god association. (or significant mythological entity akin to them)

Details/background on your proposal

Everwood

A wooden log engraved with blessings to Pan god of forests. increasing its fortitude massively while reducing its weight. The Everwood moves faster than its size suggests, and its imbuement energy is wood based

EverWood spawns with Spirit Burst, Spirit Walk, Spirit Shockwave.

Everwood has two unique Rites:

Ksulanemoc -

When you press e, you hold Everwood above your head and several wooden tendrils instantly sprout from the Pan marks to attack the target, it spawns 6 wood particle tendrils and they all collide on the point the cursor is on instantly.

ksulanemoc- is a portmanteu of greek words for Wood and Wind, aka WoodWind, something that falls under pan’s jurisdiction of Rustic or woodwind music via the Pan Flute. Akin to how it summons wooden dust to run through the air to hit a target. Literally wooden wind.

Ultimate Art - Enamefush
You plant everwood down and it spawns a tree that fires off wood attacks at the enemy. The durability of the tree is same as regular trees but it will disappear after 15 seconds regardless.

makes a hearty thunk sound when it hits the ground (Exactly this thunk sound).

Enamefush seperated out is transliterated as ā€œOne with Natureā€, given the tree literally summons nature out of the ground to protect the player

Wisp Weaves

Ever sandy wraps that go around the hands and arms slightly trailing off. Woven from cloth blessed by Psamathe, the Nereid of Sand and Shore, and immersed and frayed in the sands of a lost shore long before the age of magic. Its remainder power is still substantial from remaining within her domain for untold ages.

They constantly emit clouds of dust and its energy imbuement is coastal sand based

The Wisp Weaves spawns with Spirit Hound, Spirit Wall, Spirit Rise.

The Wisp Weaves has two unique Rites:

Aktntounerent -

A field of circles around the user will appear each one firing off a pillar of Sandy Energy, functionally striking anything within its radius. each explosion is smaller but slightly more powerful.

Aktntounerent is a combination of the greek words for Shore of the Nereid

Ultimate Art - Aiwniammoc

A much longer lasting version of spirit rain that rains down for 10 seconds. about 30% weaker than normal spirit rain but will inflict sandy.

Aiwniammoc is a portmanteau of Eternal Sand

Fractal Dagger -

Blessed by Ares, its reckless edge is the essence of thousands of razor sharp glass Daggers condensed into a singular blackened blade. As dangerous as it is potent.

Very dangerous to use as a traditional weapon due to its nature of splitting off on impact, as a relic it offers the imbuement of glass energy.

Its basic rites are - Sprit flight, Spirit Blast, Spirit Rise

The Fractal Daggers 2 unique rites are as follows:

lepidaptwsh -

the dagger is immediately thrown upward and splits into a rain of daggers, all falling at once dealing damage in an area, and guaranteeing bleed.

lepidaptwsh literally is Blade Downfall in greeklish.

Ultimate Art - LepĪÆdanthoforĪÆa

The player dives towards the enemy like preforming a spirit drain stabbing the dagger into the enemy

daggers rupture outward from the enemy, dealing bleed and damage, before firing out from the target hitting everything around the target and dealing a final burst of damage.

LepĪÆdanthoforĪÆa is Greek for Blade Flowering.

Bejeweled Cane

A simple black cane with a gold tip at the bottom, at the knob of the cane, is a large dark Grey crystal cut into a radiant gemstone cut, it shimmers in Sapphire blue color.

It is thought that the crystal at the top was plucked from the blue fires of the underworld by the god of the earth’s riches himself, Plouton.

It flickers from grey to blue as though the energy of the underworld is still flaring from within.

It is held more akin to a walking cane than a normal staff. with the top of the hand clutching the gem.

It holds the imbuement energy of Sapphire crystals

Its basic rites are - Sprit Barrage, Spirit Shockwave, Spirit Drain

The Bejeweled cane’s two unique rites are:

Plouthgeneia

The cane portion of the relic is overcharged with energy from the gem glowing blue, the energy quickly extends straight outward akin to a beam, which will pierce into a target or the ground remaining there as a spectral cane.

When it pierces a target it explodes on the spot in a damaging sphere, and then repeatedly emanates gemstone energy in a weaker pulse, damaging and generating crystals in the target before fading away.

Plouthgeneia means Wealth Genesis in greek.

Ultimate Art - Apothgh

The user taps their cane on the ground producing an emanating field across the ground instantly all those within range are filled with crystals which then burst, with the effect repeating at intervals for as long as the field is active.

Apothgh means ā€œFrom the Earthā€ in greek.

Reason to add/change

because i like the idea of more relics and if its two or so per sea, these are just some ideas.

1 Like

very good effort on descriptions, i like it.

feels too similar to spirit rain, but i like everything else

it doesn’t rain over time, it rains down all at once. so its more like a larger AOE.

fair

I added another relic to round it out to 4. The Bejeweled Cane.

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