Remaining potions

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thank god, even tho it’ll be too late since egg hunt is ending :frcryin:

Its good for those who need sailor style (or for those that like agonizing pain)

Do higher tier drinking catalysts increase duration. If so then what would that do for healing potions or anything other instant effect potions

higher percent
tiers make them stronger like water breathing makes it go down even slower

I that that was what the reagents did

All current potion types can be seen in the tables here, thanks to editors such as Warmwater and Dudeman for adding alot of the reagents and catalysts: (funny self promotion)

Reagent decides what the potion is ex white eyes scale makes power but seaweed make waterbreathing

oh catalysts
they would probably the percentage by a tiny bit idk

Pretty sure catalysts change the potion type.

idk about you guys, but I think potions might topple the meta over from what I’m seeing on this list.

The gale potion can create freaking whirlpools at higher tiers…

No but I thought that the tier of the reagent made the potions more potent and the catalysts just changed the type of potion they were

yea but they mean higher tiers of the same catalyst

Common shore items - Vial (0.5x potency)
Uncommon shore items - Flask (0.75(?)x potency)
Rare shore items - Potion (1x potency)
Exotic shore items - Elixir (1.5(?)x potency)

Yeah, the more reagents you add the more potent it is, but the type of catalyst you add changes if its a flask, throwable, etc

(I think)

All those potion types are drinkable

clams, colossal clams, what would that change in the non duration potions

Clearing fog is the best use for that tho, i cant see shit when that is out

Clams only make drinkable potions.

But what would the higher tiers do?

Higher tiers of what?