I feel like making seasoning affect different foods in different ways would be a lot of work. Though this is under the assumption we are going to have a LOT of variety in foods.
I just hope that Vetex doesn’t add curry. Let’s just say that for me, I tend to use Explosion Magic when digesting it.
This is an interesting change, so now there’s actually some strategy on whether to use seasoning or not rather than just throwing it onto everything
Yeah I like that it makes you consider whether its more beneficial to season something. Unseasoned foods in general or when your hunger’s getting low, seasoned foods before battle.
Shroom dealers added
cutting through things and destroying them is basically the same thing in this game, plus katanas are two handed so it’d be weird if they didn’t when the other two handed ones do
some just increase status duration for anything at the same rate, some increase fruit-based meals statuses more, and there are also more unique ones such as one that decreases all status effect tiers on the meal by 1 but makes them much longer
I want the status effect of these shrooms to be that you grow slightly bigger
either that or you gain nausea and get high but that’s optional
More herbs added as seasoning, and update 1.8.59 is published
Pictures not provided because I’m lazy
Red Shroom: Either a fun experience or a dangerous stomach emptier
(When eaten raw, has a chance of either giving the “hallucinations” effect which makes you possible look bigger and distorts reality, and heavily increases damage, or giving you nausea, distorting the screen and emptying your food and stamina bar)
best cooking ingredient
Facts
Where’s the image from?
breath of the wild
Tbh Half of this game is inspired by the Zelda series even the songs are for example the great sea windwaker is in aa and going to be in ao The cooking system is very similar to breath of the wilds which is not a bad thing. And a lot of other things are inspired by the Zelda series. I mean a lot of games are inspired By the Zelda series