no weapon :///////////////////////////
intensity
Knockback β intensity: dot duration, blind, etc.
Str and Power β Power: combines both str and power so no needing one for magic and one for weapons, fighting styles etc.
Magic Size β Attack Size
Casting speed and magic speed β Attack Speed: both casting and magic speed were combined which is neat, this also affects weapons too now so pog
Agility (unchanged) but it affects dodging distance now
Defense (unchanged)
6 amulet types
the stats in ao
agility affects dodge distance
forgot about that thanks for reminding me
shut the fuck up
: (
Keystroke
time for artists to lewd a character that has literally no actual thing as of current
return to monke
You should probably add that attack size and attack speed also affect all types of dmg just to be fully clear with everyone
;-; what
so like beam, blast, and explosion? thought that was obvious from what used to be magic speed affected the time between explosion amounts
or
weapons are now also affected by speed and casting amulets which is now atk speed?
bottom
aight thanks gonna update that
A jungle? Interesting, considering how I thought this ocean would be super cold.
We dont question Arcane Oceans
the weather is fucked all over the world because of magic pollution, thats why desert islands and things like frostmill or permafrost from aa could co-exist
updated v1.6.33
Go to jungle to return to ape