Reminders for AO (Part 1)

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does this foreshadow lost/primordial weapon types? :flushed:

Likely not, as those would only be addable in the future around the time of lost magics and ancient magics, which would only be ideas right now

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Updated 1.6.56
First weapon skill :flushed:

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I can’t help but wonder what happened there lol.

A bug

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For a second, just for a second, dynamic NPCs were a thing

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Updated v1.6.58


Weapon skills woo!

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some bug fixes

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Taking bit too long for weapon skills imo

No shit its put down as XL on the trello

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I hope it doesn’t take THAT longg

considering weapon revamp took like maybe a month its possible that weapon abilities might take just as long, but they might take longer.

also we’re lucky, just wait for when dark sea needs to be done man

Man AO might take more time than I expected.

Noone knows exact release date, but it will take a while

get comfy

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I don’t want a rushed feature tbh. You gotta remember that there’s no dev team behind this, it’s literally just vetex. Man’s doing like all the work by himself, programming wise anyways. We should be content to wait while vetex polishes everything properly. there’s plenty to do in the meantime anyways

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I mean when it’s a major playstyle that is supposed to square up with everything else then, yeah it shouldn’t be rushed unless we want to cuck 1/4 of the possible playstyles lmao

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Yeah, I agree with.