Reminders for AO (Part 2)

I want to create a custom skill please? :frpensive:

I hope we can make combos

Personally I think it should be called abilities unless it talking about weapon skills specifically

or techniques so it fits in with lost techniques

Fighting Styles are so huge that they might take more than a month to finish. At this point I doubt AO is even going to release in the December 2022-January 2023 time frame. Perfection takes time!

midmaster moment :moyai:

so like here is a question, you normally have to pick a magic before you start playing the game during character creation, but if fighting styles have customizable skills, can you just pick a fighting style instead of a magic?

No. You start with Combat, the steppingstone of Fighting Styles. Its only punching and kicking.

do you still have to pick a magic over that?

and what happens when you lose your magic? do you literally lose it and it vanishes from your inventory?

youll start with combat and be able to learn fighting styles from npcs around the map like in aa

do you still pick a magic ove-

you know what no just read the post i made above this it has the questions

yes

dude YES

YOU CANā€™T PICK YOUR BUILD AT LEVEL 1

YOU GET A DAGGER VERY EARLY

YOU STILL HAVE TO PICK MAGIC IF YOU WANT FIGHTING STYLES

watch yo tone boi

okay what happens if u like never invest in ur magic can u lose it?

yea

We donā€™t know yet, but probably. Also please read the fucking trello.

Thereā€™s no way heā€™s taking a month to add fighting styles, they arenā€™t that unique sure thereā€™s still unique parts about them but the only hard part is coming up with the ideas, vetex finished all 17 weapons skills in the first set in under a month, and presumably thereā€™s some overlap in fighting style techniques so it shouldnā€™t take that long

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vetex said it gets deleted on twitter

and we dont know how many he will make for release