Reminders for AO (Part 2)

already good enough

how? it has like no damage and also it’s kinda small, sure it’s fast but let’s be real here the damage output and like everything else compared to it’s speed is useless, water is also pretty quick and overall it’s way better, hell, even shadow is fast.

so please explain to me how light having 1 synergy with a PAINFULLY slow magic is “already good enough”, with having literally no damage, a crappy effect, and horrible clash rates on top of that.

also the gameplay strategies for crystal and light are extremely different overall and it’s kinda redundant to have a close range magic synergize with a long range one.

cope

use grabs

not a direct nerf
auras have a type called power, which boosts damage most likely depending on a magic’s damage affinity, like how Resistance will increase more health depending on a magic’s health affinity,

image
WOOB MAGIC NOOOOOOOoo

1 Like

What’s potency ?

image

This is so sad, guys. :pensive:

14 Likes

image
big if true

9 Likes

It’s getting one with crystal. one with water would make sense… but I don’t think water needs the buff. Personally I’ve gone on about shadow buffing light instead of nerfing it because of the equinox reaction but that’s way unlikely.

image
No more trees :frcryin:

5 Likes

image
oh no

5 Likes

Absolutely tragic.

1 Like

image

he moved

2 Likes

image
he’ed

1 Like

Untitled

3 Likes

so basically I won the argument

damn :frpensive:

i think its just more that no one wants to argue in reminders for ao anymore

i hope