Reminders for AO (Part 2)

So the name of the noble is Elius, and we can choose wether we kill or spare people

Well that was one case with this boss specifically after interrogating him you can choose to spare or end him

Drip or smth idk

This is published now.

…that’s why I said it was published in front of my eyes???

Wait I didn’t realize the publication was there already :skull:
I saw that there was an unread update on the trello and thought it was the publishing.

Epic spoiler moment

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Nobody here is mentioning the funny part where Vetex, upon revealing that symbol, implied that the guy is such a prick nobody would spare him.
(If you’re wondering specifics, he said that he hasn’t seen that badge ever since he made it)

trol

hoping we can get an item to hide potion/food effects, would love to give some unsuspecting player an insanity pie

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most of the questions were already answered on the trello but I guess im happy for the additional information we learned although it would’ve been cool to showcase some stuff ingame

Yeah but rn its just 6 to 8 hours of story

probaby even less tbh. 3-4 hours is my expectations for the story rn

well vetex said 6-8 so

oh ok I just havent heard that

somebody didn’t watch the Q&A :nod:

i fell asleep after watching the half of it

So with word of (really just confirming the inevitable) boss items being converted into sellable items worth lots of galleons and the need to spend a LOT of galleons, have we gotten a confirmed gallon cap? I don’t think we have but I may just have missed it in my occasional half week to week breaks from the forum.

Also I’ve regained regular for the second time in like a month lol

reminds me of the duke from sleepwoken where you can kill but if spare him hell get up and try to kill you again

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That game is so cool, wish it wasn’t torn down by a single misplaced mechanic.