Reminders for AO (Part 2)

oh okay

do you think there should be a profession for shipwrighting tho

while there can, I don’t really think there should be professions in the game

why not?

because there’s l no need for a story where you’re some guy who woke up on a beach with magic to learn a profession when you’re too busy with whatever happens in the story (not to mention getting a LOT of galleons from stuff like chests along the way) to have the conceivable time to learn how to say fix up a ship or get onto hell’s kitchen.

sure, you may learn some of those skills eventually, but if you were in the place of the main character, you’d probably be a lot more focused on whatever the antagonist of the plot is

I mean I could see professions maybe being more endgame if anything but I guess that makes sense

That logic can be applied to
- Expeditions into the dark sea
- bounty hunting
- treasure charts
- ect

that logic applies to everything that doesn’t have to do with the main story
ngl it’s just fun to be able to cook

now look, in a narrative, you would read about characters taking a mild break to do those specific things, but you wouldn’t really read about a character training for masterchef.

people can have hobbies you know

also its not unreasonable for a character to learn how to feed themself in the wild if their exploring a lot

fair enough I guess

wait a minute hold up what was your old username

we are truly in the endgame of ao :fr:
im expecting that progress bar to update real soon.

It’s the endgame now, Slenderman

my pfp is the batman who laughs :fr:

It’s the endgame now, Slendermna

never changed mine
your probably thinking of someone else

profession is more like learning how to do one thing thoroughly so you can be better

if I was to guess the story might about the order making the weather n shit more worse and making the dark sea start to encroach with the war seas cluster perhaps, which is my probably wrong theory as to why the weather seems to be emulating Britain