Reminders for AO (Part 3)

you can’t

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oh yeah, i never heard about it, does the magic you put a lost spell on matter that much? like what does it change.

it just gives that magic a new spell, it works the same for all of them

It takes up a spell slot so you have a limit on how many you can put and with what variations, the max you can use at once as a Mage is 24 (still alot)

stats and effects like what different magic types normally does

I hope there’s enough time for vetex to put effort into sensing that’ll be interesting and I mean it’s a logical follow up on awakenings because they’re all based on which one you got. But they’re probably the least vital thing out of the things remaining to most of the people on the forums at least.

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Would make build identification a lil bit easier

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hes already cutting most of it, he said it was likely that there was only going to be one of each rare thing for early access

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image

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don’t know if this was posted yet

the presence? yowzers
image

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sacrifice magic + spirit weps = crazy?!

AO Masochist Lore

+ max drawback


from wom wiki but obviously will be used in all damage stuff not just spells

v1.10.80 has been published

LETS GOOOOO

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Proof that warlocks are the better hybrid take that conjurers

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Oh my, H button? That’s something new for the arcane series.

I knew he was working on one of those three awakenings.

Yeah warlock winning :fist:

That was obvious tho?

fianlly this is where the real hype starts