Reminders for AO (Part 3)

Since those Sailor/Thermo get slightly more custom visuals (fire + sailor for steam) then I wonder what Iron Leg gets? Unless that was just the single normal one he didn’t do (probably the case)

they get shoe

I wonder if iron leg with a heat based magic makes the iron leg look like it’s melting? Like it’s bright reddish orange in a way

I feel like it’d just glow a bright yellow/orange and then have the normal fire effects that way magma stays as the liquid heat

Likewise I would love if snow or ice made the leg look slightly blue as if it’s freezing

I love frozen metal, I made some textures for it that I used in weapon design.

thermo finished, functionality soon
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Published

cannon fist with ash is finally real

Doesn’t leave clouds tho

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very awesome video

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I thought the damage change had been made a while ago, guess I’m misrembering

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No more gold/metal max power 20% self pillar explosion anymore? :frcryin:

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Pillars feel like they’ll be useless in combat now.

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Forgor the second part

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Tall vertical hitboxes shouldn’t be underestimated in a game with a lot of aerial combat

Sad day for lightning

Well, good point.
In soleil’s first showcase I’m pretty sure we do see a pillar and it’s incredible vertical hitbox

Didn’t Vetex nerf the aerial hitbox of pillars by like 75% or something iirc