V1.21.46
Changes
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Worked with players and testers to plan out many Quality of Life improvements (Will be scattered around the coming changelogs. Many are in this one.)
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Wrote Dialogue for new Palo Town Quest and rewrote weapon guidebook entry
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Added a new quest to Palo Town
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The Shifter of Fate (Jorundās Brig) health: 30,000 ā 22,000
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Added unbreakable terrain in Ormoluās arena to use as cover for their AoE
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Raised the maximum depth diving spots in The Bronze Sea. Diving spots will be shallower and more accessible to new players.
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Implemented a new status effect called Huntbound to both players in radial combat range (To visually help players know when they are under combat due to radial tag). Icon by R_SPhoenix.
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Added Bearpaw Bandit Tunic and Bearpaw Bandits Claws to the drop pool
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Increased all boss drops max levels by 20
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Nerfed Hallbjorn damage by 25%
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Captain Maria no longer has invulnerability when cloaking, and instead takes 50% less damage
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Changed the description of weapons in the guidebook
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Added the Mollusk Armor, a new armor set obtainable by completing diving points and structures. (Modeled by Astralworks).
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Reversing on a boat is now input buffered (you will immediately start reversing if you are holding S after your ship stops instead of needing to release and press the key again).
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Rams now have an invisible hitbox part for better collision detection.
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Blocking is now input buffered for all abilities as well as coming out of a stun. (Note: Blocking is not buffered if you are blocking before an attack and continue holding block. This is to prevent abuse of just holding block an entire fight.)
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You can now tap H to quickly rotate between your imbues.
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Added a 0.3 second cooldown to imbue switching.
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- Magic Circle on Reflex Dodges scales on level (actual distance does not scale)
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Increased ship health on respawn 5% ā 10%
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Lowered the base skill point cost on the following skills. This will let them be unlocked by default on āOldā weapons.
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Axe Throw (30 ā 10)
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Polearm Throw (30 ā 10)
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Light Bladed Throw (30 ā 10)
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Whirlwind (30 ā 10)
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Bugs
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[Fixed] You could clip through thin objects (such as doors) by dodging into them.
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[Fixed] You could still clip through larger parts with TP reflexes (most notable on Vents of Aeolus). (This fix also removes bouncing backwards when you TP reflex too close to a wall.)
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[Fixed] Dodge clipping prevention didnāt allow you to dodge through grass.
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[Fixed/Unsure] Rare issue where climbing from the sea surface didnāt attach to the wall (Most notable in the Dark Sea).
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[Fixed] Alt-tab mouselock change didnāt actually work
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[Fixed] Dodging backwards while mouselocked caused you to rotate in the wrong direction.
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[Fixed] Stray cargo gliding fix did not apply to stray cargo generated by ghost ships.
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[Fixed] Tapping S can causes your boat to reverse until you raise the sails.
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[Fixed] Reversing while your boat is still moving causes it to stop immediately (now rapidly brakes instead).
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[Fixed] Reversing while over the open ocean causes your boat to move forwards instead.
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[Fixed] Figureheads could bump into other boats, causing ramming to not connect.
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[Fixed] Ramming speed UI appears when thereās nothing to ram.
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[Fixed] One of Allanonās attacks leaves particles behind infinitely.
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[Fixed] Using an ability while holding block will cancel both the block and the ability.
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[Fixed] Esmeralda is bald in the shipyard (and many other missing accessory/limb issues).
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[Fixed] Agora Breaks over repeat events
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[Fixed] Fishing in the bronze sea reeled in nothing
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[Fixed] Castaways can get stuck in animations
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[Fixed] chatbubble error If the camera, billboard, or its attached object is missing, stop the update to prevent errors.
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[Fixed] The Arcane Chronicles still refers to Blessings as Experimental Curses on several pages
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[Fixed] The Sun Serai to The Sunās Serai in area name and quest descriptions to match the sign and bartender title
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[Fixed] Fort Castrum music plays indefinitely.
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[Fixed] Blackwater NPC typo.
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[Fixed] Assassin pack uses a Standard idle animation.
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[Fixed] Some Phoenix magic particles last forever
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[Fixed] Allanonās upper body canāt be aimed at
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[Fixed] Magic Circle Tiers donāt scale
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[Fixed] Enizorās shop no longer works
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[Fixed] Terrain gaps in Nimbus Wilds from terrain destruction.
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[Fixed] Magic Circle Tiers donāt scale on anything (now scales on magic point investment)
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[Fixed] Fleet keybind opens Shipyard
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[Fixed] Quartermaster Enizorās shop no longer works
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[Fixed] Terrain destruction can leave extremely deep chasms where two parts connect. Includes regular islands and Dark Sea islands.

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- [Fixed] NPC ships can use an illegal magic variant
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[Fixed] Selling common/uncommon items to shopkeepers causes an error that stops UI from responding and prevents you from talking to any NPCs until rejoining
new patch also too lazy to get the screenshots of it and its so long it would take forever