Reminders for AO (Part 4)

Theos build with arcanium staff is real!

So sunken weapons are canonically exalted weapons

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savants with their 54 moves (15 from wep + 15 from spirit wep + 8 from magic + 8 from fstyle + 8 from 2nd magic/fstyle) and triple magic/spirit/fstyle strength weapon imbue:

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vitality spirit stocks are so up

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Still not enough content for warden to be a main ngl

you would need at least 3 complete spirit weapons for warden to be used properly but even then there would be no variety

Hopefully, Skyhall and its surroundings will have plenty of opportunities for exploration and engaging points of interest. Makrinaos was a step in the right direction, and with such a large playable area, the potential is huge.

I just hope it’s not large like an ocean but deep like a puddle. :crossed_fingers:

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I swear if the skyhall armor has the arm braces I like, I would be massacring those gaurds till I get those braces

Unless there those undamagable NPC’s :sob:

a video showing towering impact, seismic rift, and serene diligence

https://x.com/_ArcaneOdyssey/status/1880740701761339834

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Why is Serene Diligence size boost like 50% :skull:

oh also heres the HD version (in vetcord)

How much size were you using though

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:exploding_head:

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image

how do we do that though

“spiraling fury can now be used on thrusting weapons (such as rapier)”
Lebron Celebration GIFs - Find & Share on GIPHY

new npcs mentioned in credits
image

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just wanted to mention this one because bcord people were tweaking out:
for normal muskets range stays the same
for dense range is increased by 33%
for tempered range is decreased by 33%

i could be wrong on some of the numbers but you get the point