Reminders for AO (Part 4)

  • (moochezz) Added a Weapons tab to the Info menu that allows you to disarm weapons and insert skill notes into weapons, similar to how it is done at the Blacksmith (but can be done anywhere).
    • This functionality has been removed from blacksmiths
  • (moochezz) Spirit Weapons can now be disarmed. Spirit rites that do not have the word “spirit” in the name are locked to the weapon that they were disarmed from.
20 Likes
  • (vetex/galaga49) Added the following wearable items: Skyhall Commoner Dress Top, Skyhall Commoner Dress, Skyhall Commoner Boots, Skyhall Commoner Long Coat, Skyhall Commoner Shirt, Skyhall Commoner Top, Skyhall Shirt, Skyhall Dress, Skyhall Boots, Skyhall Robe Top, Skyhall Robes, Skyhall Noble Robe Top, Skyhall Noble Robes, Skyhall Student Shirt, Skyhall Student Robe, Skyhall Guard Armor, Skyhall Guard Pants, Skyhall Guard Helmet, Skyhall Guard, Hat, Skyhall Guard Cape, Skyhall Guard Coif, Skyhall Guard Leggings.
  • (galaga49) Added the following weapons so far: Skyhall Rapier, Skyhall Spear
25 Likes

galaga49 strikes again

Moochezz strikes again

on the roadmap:

  • Added 1 new sky island to the Nimbus Sea
  • Added the following items: Carver Family Robes/Pants/Cape, Astralis Family Robes/Pants/Cape, Flemming Family Robes/Pants/Cape, Veronica Family Robes/Pants/Cape
1 Like

chat we’re getting noble families (romeo and juliet) in ao

1 Like

updated to

  • Added the following items: Carver Family Robes/Pants/Cape, Astralis Family Robes/Pants/Cape, Flemming Family Robes/Pants/Cape, Morrigan Family Robes/Pants/Cape
  • (moochezz) Halved the lifetime of puddles and rubble, size of clouds, and velocity of knockback caused by imbued weapon skills

Why did Veronica disappear :pensive:

  • Finished adding Windcrest, a town island of Skyhall. (Houses built by CrisppyTacos, statue designed by SelloutJTN)
5 Likes
  • Finished adding Snowriven, a town island of Skyhall, and the Snowlands, a large sky wilderness area. (Houses built by Astralworks)
  • The amount your character sinks in sand/snow is now based on how deep the sand/snow is (up to a max of just above knee height)
2 Likes

Snow you say?

Sounds like this zone.


But if i were to theorize about what’s been done, then it those

6 Likes

i dont think this was ever posted

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v1.17.92

Changes

  • (moochezz) Added a new rare spell: Burst, requires 280 Magic to learn

a new era, rare spells but instead of weird blast it’s weird explosion /j

5 Likes

we still don’t have the 80 strength technique :broken_heart:

2 Likes

Oh so Vetex removed bursting aura and Mochez readded it

Oh no, this is just a hypothesis

  • Cooking/brewing in the crafting UI now updates the visuals of the cooking pot/cauldron as you are inserting/removing items just as it did in the old system.

Bugs

  • [Fixed] Some UI overlap issues with the Crafting UI.
  • [Fixed] Crafting UI error.
  • Finished adding the Wooded Isles, the small scattered forest islands of the northern Nimbus Lands.
8 Likes

The Wooded Isles shouldn’t be in bugs I don’t think :laughing:

2 Likes

The first picture look like Bavarian town

2 Likes